Hunting monsters: attack table
Below are approximate troop numbers and level needed to defeat bosses with zero wounded. Research, and equipment are assumed to be high for a keep level needed to have below-mentioned cavalry types.
T1 – stands for type 1, or "I" in stables; T15 – stands for type 15, or "XV" in stables.
Level |
Name |
Troop quantity |
Troop quality |
Normal bosses |
|||
1 |
Zombie |
20K |
T1 |
2 |
Redcap |
20K |
T5 |
3 |
Centaur |
30K |
T6 |
4 |
Skeleton Dragon |
60K |
T7 |
5 |
Werewolf |
60K |
T8 |
6 |
Manticore |
60K |
T10 |
7 |
Yasha |
80K |
T10 |
8 |
Peryton |
100K |
T10 |
9 |
Minotaur |
150K |
T10 |
10 |
Griffin |
250K |
T10 |
11 |
Ifrit |
300K |
T11 |
12 |
Kamaitachi |
600K |
T12 |
13 |
Fafnir |
1.6M |
T13 |
14 |
Behemoth |
1.7M |
T13 |
15 |
Phoenix |
1.8M |
T13 |
Event bosses |
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1 |
Golem, Witch,
Warlord, Turtle |
150K |
T10 |
2 |
Golem, Witch,
Warlord, Turtle |
500K |
T11 |
3 |
Golem, Witch,
Warlord, Turtle |
700K |
T12 |
4 |
Golem, Witch,
Warlord, Turtle |
2M |
T13 |
Hydra |
|||
1 |
Junior Hydra |
500K |
T12 |
2 |
Medium Hydra |
1.1M |
T13 |
3 |
Senior Hydra |
1.85M |
T13 |
4 |
Legendary Hydra |
1.85M |
T13 (wounded) |
Various |
|||
1 |
Junior Knight Bayard |
450K |
T11 |
I, II, II |
Royal Thief |
150K |
T10 |
Cerberus |
|||
1 |
Junior Cerberus |
525K |
T11 |
2 |
Medium Cerberus |
1.7M |
T13 |
3 |
Senior Cerberus |
1.6M |
T13 (wounded) |
Ymir |
|||
1 |
Ymir |
350K |
T11 |
2 |
Ymir |
500K |
T12 (wounded) |
3 |
Ymir |
1.5M |
T13 |
4 |
Ymir |
1.85M |
T13 (wounded) |
5 |
Ymir |
3M |
T14 (wounded) |
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